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STEAM and Creativity

Programs at DSC emphasize Science, Technology, Engineering, Art, and Mathematics (STEAM).

STEAM refers to an interdisciplinary approach to learning. This approach focuses on the application of science, technology, engineering, the arts, and mathematics to solve real-world problems. 

At DSC, in addition to 160 mins of Science and Technology lessons a week, students have specialized learning block dedicated to the integration of Science Technology, Engineering, Arts and Mathematics (STEAM). During the STEAM block, students engage in classroom activities focused on solving real-world problems and understanding practical applications of concepts taught in Mathematics and Science and Technology. Students also have access to specialized spaces on campus with STEAM related resources.

In addition to the specialized spaces and resources, students and teachers at DSC also benefit from having an ICT Specialist who supports teachers and students with integrating the latest technological tools, programs and materials.

Explore more:

Genius Hour

In order to deepen students’ understanding skills to apply their STEAM knowledge to projects that are meaningful to them. Each week, students have time built into the school timetable to develop their passion-based projects (Genius Hour), Students are encouraged and guided to connect all their knowledge from different subjects to conduct research and create something meaningful or solve a problem related to their chosen topic. During Genius Hour, students take the initiative to start, research, develop, experiment, and present their design process with the final product. A few Genius Hour projects that students have engaged in include:

  • Starting business plans
  • Creating websites that educate others and address global issues
  • Designing products to help solve world-issues
  • Game creation using coding skills taught at school
  • Creating online life simulation communities using coding
  • How-To-Guides teaching unique skills
  • Recreating world-renowned art work using different mediums
  • Cooking Guidebooks

Video game design and programming

The purpose of this ECA Program is to create and build technology-infused virtual reality games using game-making software such as Scratch. Students will discuss the video game industry with their peers and supervising teachers (e.g. discussing emerging jobs and economic potential and social issues related to video game addiction). The program will provide an opportunity and safe space to socialize and create video games for students while promoting teamwork and collaboration.

Drama production support team

Our Drama Club provides an opportunity for students to develop their dramatic skills and use them in a meaningful experiences. Students will collaboratively work on different areas for the School’s drama production including: Performances, Set Design, Lighting Design, Props and Costume Design, and many more.

Our Creativity and Innovation Hub is designed for students to explore more within the areas of Hydroponic and Nutrition, Media Design, AI/Robotics, STEAM, Performing and Visual Arts. All the studios are fully equipped with the latest technologies and it is open to all the students from Early Years to Secondary.